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Spike tv once
Spike tv once





spike tv once

"There's gonna be a lot of detective work, so we've already started meeting about this. Slusser agreed it wasn't going to be easy. "But you'll be able to go to GameTrailers to get the complete list after they debut, after a certain amount of time so you can always catch up with what you've missed."ĭredging through over 40 years of videogames isn't easy, considering many of the oldest systems are hard to find in working order outside of museums. "If you want to see where all the stuff debuts, it will be on a specific platform," said Slusser. While the countdown will take place over many weeks and segments will debut in various places, the complete list will be on. When you're summarizing one of the greatest games of all time, with all the video footage, we don't want it to be 10 minutes long we want it to be 2-3 minutes long." These will be short-form segments so they can live on every one of these platforms.

spike tv once

"It's important to think about how you create something that's good on all these different platforms. Does that imply you have to create for the lowest common denominator, like the length of the pieces? "That's a good question," said Slusser. Producing content for multiple platforms at once might mean compromises. It's probably the biggest initiative we've ever done. We're not only celebrating 10 years of GameTrailers and 10 years of the VGAs, we're doing it using all of our gaming assets in a way that really harnesses the power of each one like never before. "What I'm excited about is creating something that was specifically made for multiple platforms from the very beginning of the concept.

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"Normally we create a television show and figure out later how to put that on other platforms," noted Slusser. It's a massive undertaking, because it requires coordination with all of the various web sites and television shows, and making the content work for each platform. "The guys in here are really disappointed they're going to have to go back and play all those games again." "Obviously the fans are a huge part of this, and there's a list that they'll be asked to vote on," said Winters. We'll announce each one of these 100 games in a different place every single week." There will also be a way for fans to participate, noted Brad Winters, General Manager of.

spike tv once

"So we can reach into that 10 years of passion and really dive into what makes these games the best games of all time. "We've been at this now 10 years, and we have huge libraries of content we can dip into," noted Slusser. 2012 marks the 10-year anniversary of both GameTrailers and Spike's Video Game Awards show, which is another reason for embarking on the project. The "Top 100 Games of All Time" will be showcased in short video segments through various platforms including and its Side Mission blog, Spike's on-air shows 'GT.TV with Geoff Keighley' and 'All Access Weekly,', GameTrailer's upcoming iOS app and their social media. "This is something that fans have wanted, and we've wanted to do for a long time - to count down the top 100 videogames of all time." "It's an initiative that's been a long time in the works," said Jon Slusser, Senior Vice President of Multi-platform Programming and Events for Spike TV. The top 100 video games will be selected and showcased by and Spike TV in a multi-platform event that begins this summer and culminates at this year's Video Game Awards pre-show on Spike TV this December.







Spike tv once